Pages: [1] |
1. Your favorite CCP unintentional coding mistake ? - in General Discussions [original thread]
Fox Gaden wrote: Also trying to fly the Nullabar dropship was an interesting challenge. It seemed like the center of gravity was way off. Sometimes you simply could not stop it from flipping upside down. You just had to go with it and try to co...
- by Ann Brighton - at 2017.03.13 22:26:00
|
2. whats with the mass quitting - in General Discussions [original thread]
CCP Rattati wrote: [...] but if you quit, and rejoin, the chances are you just go back into the battle you came from. Can we please get rid of getting back to the previous battle? I'm believe nobody wants that, so everybody will leave again ...
- by Ann Brighton - at 2015.04.03 07:16:00
|
3. What about all the bugs? - in General Discussions [original thread]
While I really appreciate the new features of 1.9 and 1.10 I'm wondering if we'll ever see old annoying bugs being fixed. Like the famous one with the redline timer being out of sync for example. So Rattati, I would love to see the same engagemen...
- by Ann Brighton - at 2014.12.04 20:28:00
|
4. 'PERIMETER DEACTIVATED' Running Man Joke - Ep4.12 - TOTAL Du... - in General Discussions [original thread]
CEOPyrex CloneA wrote: FREEDOM! finally managed to get this little glitch to work and before anyone hurf blurfs about it, its just a server location issue so it has no tactical capability whatsoever so chill brossef. So how does that glitch w...
- by Ann Brighton - at 2014.12.01 21:07:00
|
5. Announcement:Introducing CCP Rattati - in General Discussions [original thread]
CCP Rattati wrote: GÇóIn the short to mid term we will exclusively be focusing on server side changes I'm wondering why you're focusing on server side changes only. Is it simply because they cause less effort than client side updates or ar...
- by Ann Brighton - at 2014.05.16 16:36:00
|
6. Announcement:Answering your DUST 514 and Project Legion concerns - in General Discussions [original thread]
Please consider releasing native versions of EVE Legion for OS X and Linux too. As the Unreal Engine already supports these platforms, support shouldn't be that much overhead when considered that early in the development cycle.
- by Ann Brighton - at 2014.05.03 17:15:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |